Mirror Image | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Dnd 5e SRD (modified)

Mirror Image

2-level Illusion

Casting Time 1 action
Range Self
Duration 1 minute
Components V, S

Three illusory duplicates of yourself appear in your space. Until the spell ends, the duplicates move with you and mimic your actions, shifting position so it’s impossible to track which image is real. You can use your action to dismiss the illusory duplicates. Each time a creature targets you with an attack during the spell’s duration, roll a d4 to determine whether the attack instead targets one of your duplicates. On a 1, you remain the target of the attack. A duplicate’s AC equals 10 + your Dexterity modifier. If an attack hits a duplicate, the duplicate is destroyed. A duplicate can be destroyed only by an attack that hits it. It ignores all other damage and effects. The spell ends early if all duplicates are destroyed. If one or more duplicates are destroyed, subtract the number of destroyed duplicates from the die result when determining whether you are hit (minimum result of 1). A creature is unaffected by this spell if it can’t see, if it relies on senses other than sight, such as blindsight, or if it can perceive illusions as false, as with truesight.
At higher levels: When you cast this spell with a 4th or 5th level slot, the number of duplicates increase to five, and the die to determine being targeted becomes a d6. When you cast this spell with a 6th or 7th level slot, the number of duplicates increases to seven, and the die to determine being targeted becomes a d8. When you cast this spell with an 8th level or higher spell slot, the number of duplicates becomes nine, and the die to determine being targeted becomes a d10.

Class(es): Sorcerer, Warlock, Wizard

Created by

TomeOfJRPG.

Statblock Type

Spell

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