Remove these ads. Join the Worldbuilders Guild

Metabot's Manual of Magical Maneuvers

Brisk Blades

1-level Transmutation

Casting Time 1 reaction, when you start your turn
Range Self
Duration Concentration, up to a minute
Components V, M
Materials two light melee weapons

As a part of the casting of this spell, you can unsheathe two light melee weapons. These blades become wreathed in a sharp wind, which extends beyond the end of the blade. Until the spell ends, the damage die of the weapons become 1d10 and they are considered magical, if they weren't already.

Class(es): Ranger

Created by

Dark Hollow DND.

Statblock Type

Spell

Link/Embed