Shocking Grasp | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Basic Rules , pg. 275

Shocking Grasp

0-level (Cantrip) Evocation

Casting Time 1 action
Range Touch
Duration Instantaneous
Components V, S

Damage Type: Lightning   Saving Throw: Melee   Description: Lightning springs from your hand to deliver a shock to a creature you try to touch. Make a melee spell attack against the target. You have advantage on the attack roll if the target is wearing armor made of metal. On a hit, the target takes 1d8 lightning damage, and it can't take reactions until the start of its next turn.

At higher levels:
The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).

Class(es): Sorcerer, Wizard, Artificer

Created by

Shoebox.

Statblock Type

Spell

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