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Player's Handbook , pg. 238

Evard's Black Tentacles

4-level Conjuration

Casting Time 1 action
Range 90 ft
Duration 1 minute
Components V, S, M
Materials A piece of tentacle from a giant octopus or a giant squid.

Damage Type: Bludgeoning   Saving Throw: Dexterity   Description: Squirming, ebony tentacles fill a 20-foot square on ground that you can see within range. For the duration, these tentacles turn the ground in the area into difficult terrain. When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take 3d6 bludgeoning damage and be restrained by the tentacles until the spell ends. A creature that starts its turn in the area and is already restrained by the tentacles takes 3d6 bludgeoning damage.   A creature restrained by the tentacles can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, it frees itself.

Class(es): Wizard, Sorcerer

Created by

Shoebox.

Statblock Type

Spell

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