Grenfald
Medium Human Absalon Knight , Lawful Neutral
Armor Class 18
Hit Points 100
Speed
Saving Throws Dexterity
Damage Vulnerabilities Magic
Damage Immunities Melee, physical range
Senses passive perception 20
Languages common
Challenge 10
Description
As a Knight of The Absalon, Grenfald has a special ability unlike any other he has the ability to stop time for a short duration and use it as his chance to move around to dodge or attack enemys
Bonds
Knight of the Kingdom
Suggested Environments
Anywhere
- Time Skip- Instantly move 30ft
- Time skip Rush- Instantly attack an enemy up to 10 times (roll 1d3 each attack)
- Time Skip counter strike - whenever an enemy attempts to strike Grenfald with any melee strike, Grenfald can stop time and strike them with an attack and stop theirs at the same time instantly countering their attack.
- Time Skip Knock-back Strike - an attack meant to deal a load of knock-back to enemies that are too strong to damage on average (if an enemy fails on a DC save of 15 on strength, they get effected)
- Pressure strike - Grenfald uses his time skip to create a force of speed that acts as a projectile which Blasts through an enemy's defense if they fail a Strength/Dex save of 12. (Roll 1d10 for damage)
Actions
Punch- (roll 1d4)