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Thurok

Warrior 1 Class & Level
Soldier Background
Orc Race
Chaotic neutral Alignment

Strength 22
+6
Dexterity 13
+1
constitution 16
+3
intelligence 7
-2
wisdom 13
+1
charisma 12
+1
Total Hit Dice 10
Hit Die
1d10+3
+2 proficiency bonus
+0 Strength
+0 Dexterity
+0 Constitution
+0 Intelligence
+0 Wisdom
+0 Charisma
saving throws
+0 Acrobatics
+0 Animal Handling
+0 Arcana
+0 Athletics
+0 Deception
+0 History
+0 Insight
+0 Intimidation
+0 Investigation
+0 Medicine
+0 Nature
+0 Perception
+0 Performance
+0 Persuasion
+0 Religion
+0 Sleight of Hands
+0 Stealth
+0 Survival
skills

 
16
Armor Class
12
Hit Points
+0
Initiative
6
Speed
Attacks
Darkvision!

Menacing.
You gain proficiency in the Intimidation or Insight skills, and may can use Strength or Stamina for Intimidation checks instead of Charisma for Intimidation checks.

PROTECTION
When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield.

SECOND WIND
You have a limited well of stamina that you can draw on to protect yourself from harm. On your turn, you can use a bonus action to regain hit points equal to 1d10 + your warrior level. Once you use this feature, you must finish a short or long rest before you can use it again.
Berserker rage:
Casting Time: 1 action
Duration: Special, up to 1 minute
• They have advantage on Strength Checks and Strength saving throws.
• When they make a melee weapon Attack using Strength, they gain a bonus to the damage roll equal to their proficiency bonus.
• They have Resistance to bludgeoning, piercing, and slashing damage.
• The target is treated as if distracted for the purposes of spellcasting (DC is equal to your spell DC).

The rage ends early if the target is knocked unconscious, or if their turn ends without being attacked or attacking a hostile creature, or if not taking at least one point of damage in that turn.
The benefits of this spell are not gained if the target is wearing heavy armor.
Features & Traits

Heroes Enabled

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.

[block: 10g An insignia of rank]
[block: a set of bone dice Greataxe]

Created by

Treloz.

Statblock Type

Character Sheet (Legacy)

Link/Embed