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Jotarto joster

Monk 111 Class & Level
Far Traveler Background
Aarakocra Race
True neutral/Chaotic good Alignment

Strength 16
+3
Dexterity 19
+4
constitution 16
+3
intelligence 14
+2
wisdom 18
+4
charisma 13
+1
Total Hit Dice 1
Hit Die
1d8+3
+2 proficiency bonus
+5 Strength
+7 Dexterity
+3 Constitution
+2 Intelligence
+4 Wisdom
+1 Charisma
saving throws
+6 Acrobatics
+4 Animal Handling
+2 Arcana
+5 Athletics
+1 Deception
+2 History
+6 Insight
+1 Intimidation
+2 Investigation
+4 Medicine
+2 Nature
+6 Perception
+1 Performance
+1 Persuasion
+2 Religion
+4 Sleight of Hands
+4 Stealth
+4 Survival
skills Insight, Perception, Acrobatics, Athletics proficiencies

 
18
Armor Class
11
Hit Points
+4
Initiative
25
Speed
Spear1d20+61d6 piercing Thrown range (20/60), versatile 1d8+4
Unarmored Strike with Talons1d20+61d4+1d4 slashing damage+4
Attacks
proficient with your unarmed strikes, which deal 1d4 slashing damage on a hit.
Any One either Musical Instrument or gaming set depends on your choice like something native to your homeland
Proficiences
Spear
• Explorer's Pack
• 10 darts
One set of traveler’s clothes, poorly wrought maps from your homeland that depict where you are in Faerun, any one musical instrument or gaming set you are proficient with, a pouch containing 5 gp, a small piece of jewelry worth 10 gp in the style of your homeland’s craftsmanship.
Equipment
I express affection or contempt in ways that are unfamiliar to others
Personality Traits
Inquisitive. Everything is new, but I have a thirst to learn. (Neutral)
Ideals
Though I had no choice, I lament having to leave my loved one(s) behind. I hope to see them again one day.
Bonds
I pretend not to understand the local language in order to avoid interactions I would rather not have
Flaws
flying speed of 50 feet. To use this speed, you can’t be wearing medium or heavy armor.
can use Dexterity instead of Strength for the Attack and Damage Rolls of your unarmed strikes and monk Weapons.
can roll a d4 in place of the normal damage of your Unarmed Strike or monk weapon.
When you use the Attack action with an Unarmed Strike or a monk weapon on Your Turn, you can make one Unarmed Strike as a Bonus Action.The foreign mark for you will be got by your mannerisms, accent, figures of speech and also your appearance also the reason.
Where ever you have gone or go the Curious glances are directed your way like it could be a nuisance, but you also have to gain the scholars friendly interest and also the others intrigued by far-off lands and to say nothing of everyday folk of who are eager for hearing the stories which are related to your homeland.
For you and for your traveling companions one can parley this particular attention into access to people and also the places that you might not otherwise you might have.
In hearing about your distant homeland and people the noble lords, the scholars and also the merchant princes, to name a few might be interested.
Features & Traits

Heroes Enabled

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

[block: Unarmored Defense Unarmored Defense]

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

Metacomet.

Statblock Type

Character Sheet (Legacy)

Link/Embed