+0 | Strength |
+0 | Dexterity |
+0 | Constitution |
+0 | Intelligence |
+0 | Wisdom |
+0 | Charisma |
+6 | Acrobatics |
+5 | Animal Handling |
+4 | Arcana |
+2 | Athletics |
+2 | Deception |
+2 | History |
+3 | Insight |
+2 | Intimidation |
+2 | Investigation |
+5 | Medicine |
+2 | Nature |
+5 | Perception |
+2 | Performance |
+2 | Persuasion |
+4 | Religion |
+4 | Sleight of Hands |
+6 | Stealth |
+3 | Survival |
Quarterstaff | [atk: 1d20+6] | [dmg: 1d6/1d8+4] |
---|---|---|
Unarmed Strike | [atk: 1d20+6] | [dmg: 1d4+4] |
Darts | [atk: 1d20+6] | [dmg: 1d4+4] |
Emei Piercers | [atk: 1d20+6] | [dmg: 1d4+4] |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.