Remove these ads. Join the Worldbuilders Guild

Bismuth Dragon Wyrmling

Medium dragon, lawful neutral
Armor Class 17 (Natural Armor)
Hit Points 32 (5d8+10)
Speed 30ft Fly: 100ft Swim: 35ft Climb: 30ft

STR
10 0
DEX
15 +2
CON
11 0
INT
17 +3
WIS
12 +1
CHA
15 +2

Saving Throws Wisdom +3, Dexterity +4, Intelligence +5
Skills Acrobatics +4, Arcana +5, Perception +5
Damage Vulnerabilities Bludgeoning
Damage Immunities Lightning
Senses Blindsight 20 ft., Darkvision 50 ft., Passive Perception 16
Languages Draconic
Challenge 2


Actions

Bite. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1d10+3 piercing damage. Tail Swipe. Melee Attack: +2 to hit, reach 10 feet., multiple targets. Hit: 2d8 bludgeoning damage, halved if targets succeed a DC 13 Dexterity save. Breath Weapons (Recharge 4). Can use one of the following: Lightning Breath. 40 ft. line, 5 ft. wide. Deals 3d10 Lightning damage, halved if targets succeed a DC 12 Dexterity save. Bismuth Shards. 20 ft. cone. Deals 5d6 Piercing damage, halved if targets succeed a DC 15 Dexterity save.


 

Bismuth dragons have square, spiralling scale plates. Their coloration is a metallic gradient from head to tail in silver, yellow, purple, green, and blue. Their wing webbing also has this gradient. Their fangs and claws are steel grey, and their flesh is light blue.   Wyrmlings have only silver scales, and their fangs and claws are translucent white.

Bismuth dragons live in magickal cloud cities and floating islands above the Sunrest Isle. They sometimes live on the peaks of high mountains or near large bodies of freshwater.


Created by

JamesHubbell.

Statblock Type

Monster / Creature

Link/Embed