Charge. If the aatxe moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes and extra 9 (2d8) 2d8 piercing damage. If the target is a creature, it must make succeed on a DC 15 Strength saving throw or be knocked prone. Known Thoughts. The aatxe can use an action to read the surface thoughts of one creature within 30 feet. This works like the detect thoughts spell, except it can only read surface thoughts and there is no limit to the duration. It can end this effect as a bonus action or by using an action to change the target. Limited Speech (Humanoid Form Only). The aatxe can verbally communicate only simple ideas and phrases, though it can understand and follow a conversation without issue. Magic Resistance. The aatxe has advantage on saving throws against spells and other magical effects. Shapechanger. The aatxe can use its action to polymorph into a medium male humanoid it has seen, or back into its true form. Its statistics, other than size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It Revents to its true form if it dies.
Gore. Melee Weapon Attack: +9 to hit, reach 5ft, one target. Hit: 19(3d8+6) 3d8+6 piercing damage. Paw the Earth. The aatxe lowers its horn and paws at the ground with its hoovers. Each creature within 30 feet of the aatxe must succeed on a DC 15 Wisdom saving throw or be frightened of the aatxe for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If the creature's saving throw is successful or the effect ends for it, the creature is immune to the aatxe's paw the earth for the next 24 hours.
The aatxe has 3 legendary actions. Detect. The aatxe makes a Wisdom(Perception) check. Gore (Cost 2 Actions). The aatxe makes one gore attack. Bulwark (Cost 3 Actions). The aatxe flares crimson with celestial power, protecting those nearby. The next attack that would hit an ally within 5 feet of the aatxe hits the aatxe instead. If using the corrupted variant you gain this legendary action in place of Bulwark. Punish (Cost 3 Actions). The aatxe flares crimson with celestial power, punishing those daring to harm it. The next attack that would hit the aatxe hits the attacker instead.