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Gnome Rogue

Rogue 5 Class & Level
Charlatan Background
Gnome Race
Alignment

Strength 8
-1
Dexterity 18
+4
constitution 14
+2
intelligence 12
+1
wisdom 10
+0
charisma 14
+2
Total Hit Dice 5
Hit Die
1d8+2
++3 proficiency bonus
-11 Strength
+7 Dexterity
+2 Constitution
+4 Intelligence
+0 Wisdom
+2 Charisma
saving throws
+7 Acrobatics
+0 Animal Handling
+1 Arcana
-1 Athletics
+5 Deception
+1 History
+0 Insight
+2 Intimidation
+1 Investigation
+0 Medicine
+7 Nature
+3 Perception
+2 Performance
+5 Persuasion
+1 Religion
+7 Sleight of Hands
+10 Stealth
+6 Survival
skills Acrobatics, Sleight of Hand, Stealth, Nature, Perception, Survival, Deception, Persuasion proficiencies

 
15
Armor Class
50
Hit Points
+4
Initiative
25
Speed
Rapier 1d20+7 1d8+4
Shortbow 1d20+7 1d6+4
Dagger 1d20+7 1d4+4
Sneak Attack 3d6
Attacks
Light Armor
Simple Weapons, Hand Crossbows, Longswords, Rapiers, Shortswords
Disguise Kit, Forgery Kit, Thieves' Tools
Proficiences
Spell Attack | 1d20+4
Spell DC | 12
Spellcasting
Leather Armor
Rapier
Shortbow
Dagger (2)
Arrows (20)
Burglar's Pack
Thieves' Tools
Disguise Kit
Ten Bottles of Colored Ink OR Set of Weighted Dice OR Deck of Marked Cards OR Signet Ring of Fake Duke
Set of Fine Clothes
Belt Pouch
Equipment
Languages:
  • Common
  • Gnomish
  • Thieves' Cant

  • Gnome Features:
  • Within 60 feet of you, treat dim light as bright, darkness as dim light.
  • Advantage on Int, Wis, and Cha saves vs magic.
  • Can cast the Minor Illusion Cantrip (use Int for DC).
  • Can speak with beasts size small or smaller.

  • Charlatan Features:
  • You can forge documents after seeing an example to copy

  • Rogue Features;
  • Double Proficiency with Chosen Skills
  • Sneak Attack (3d6)
  • Understand Thieves' Cant
  • Double Proficiency with Sleight of Hand and Stealth
  • You can Dash, Disengage, or Hide as a Bonus Action

  • Rogue Archetype: Scout
  • If an enemy ends its turn adjacent, you can move half your speed without provoking an Opportunity Attack as a Reaction.
  • You are doubly proficient with Survival and Nature
  • You can use a Reaction to take half damage when hit by a foe that you can see.
  • Features & Traits

    Heroes Enabled

    The statblocks of your Weapons, armor and other important/magical equipment

    The statblocks of your class features

    Statblocks for your familiars, mounts etc.

    Statblocks for race/species of the character.

    Statblocks for companions, followers and other allies.

    Statblocks for your spells.

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    Created by

    BalrogSlayer7.

    Statblock Type

    Character Sheet (Legacy)

    Link/Embed