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Dwarf Rogue

Rogue 5 Class & Level
Charlatan Background
Dwarf Race
Alignment

Strength 10
+0
Dexterity 16
+3
constitution 14
+2
intelligence 14
+2
wisdom 10
+0
charisma 14
+2
Total Hit Dice 5
Hit Die
1d8+2
++3 proficiency bonus
+0 Strength
+6 Dexterity
+2 Constitution
+5 Intelligence
+0 Wisdom
+2 Charisma
saving throws
+6 Acrobatics
+0 Animal Handling
+2 Arcana
+0 Athletics
+8 Deception
+2 History
+0 Insight
+2 Intimidation
+2 Investigation
+0 Medicine
+8 Nature
+3 Perception
+2 Performance
+5 Persuasion
+2 Religion
+6 Sleight of Hands
+9 Stealth
+6 Survival
skills Acrobatics, Sleight of Hand, Stealth, Nature, Perception, Survival, Deception, Persuasion proficiencies

 
14
Armor Class
50
Hit Points
+3
Initiative
25
Speed
Rapier 1d20+6 1d8+3
Shortbow 1d20+6 1d6+3
Dagger 1d20+6 1d4+3
Sneak Attack 3d6
Attacks
Light Armor, Medium Armor
Battleaxe, Handaxe Throwing Hammer, Warhammer, Simple Weapons, Hand Crossbows, Longswords, Rapiers, Shortswords
Smith's Tools OR Brewer's Supplies OR Mason's Tools, Disguise Kit, Forgery Kit, Thieves' Tools
Proficiences
Leather Armor
Rapier
Shortbow
Dagger (2)
Arrows (20)
Burglar's Pack
Thieves' Tools
Disguise Kit
Ten Bottles of Colored Ink OR Set of Weighted Dice OR Deck of Marked Cards OR Signet Ring of Fake Duke
Set of Fine Clothes
Belt Pouch
Equipment
Languages:
  • Common
  • Dwarvish
  • Thieves' Cant

  • Dwarf Features:
  • Within 60 feet of you, treat dim light as bright, darkness as dim light.
  • Advantage on saves vs poison, poison damage resistance.
  • Double proficiency bonus to History checks concerning stonework (even if not proficient).
  • Battleaxe, handaxe, throwing hammer, Warhammer proficiency.
  • Light, medium armor proficiency.

  • Charlatan Features:
  • You can forge documents after seeing an example to copy

  • Rogue Features;
  • Double Proficiency with Chosen Skills
  • Sneak Attack (3d6)
  • Understand Thieves' Cant
  • Double Proficiency with Sleight of Hand and Stealth
  • You can Dash, Disengage, or Hide as a Bonus Action

  • Rogue Archetype: Scout
  • If an enemy ends its turn adjacent, you can move half your speed without provoking an Opportunity Attack as a Reaction.
  • You are doubly proficient with Survival and Nature
  • You can use a Reaction to take half damage when hit by a foe that you can see.
  • Features & Traits

    Heroes Enabled

    The statblocks of your Weapons, armor and other important/magical equipment

    The statblocks of your class features

    Statblocks for your familiars, mounts etc.

    Statblocks for race/species of the character.

    Statblocks for companions, followers and other allies.

    Statblocks for your spells.

    Statblocks for your Trinkets, businesses, building, castles, empires.


    Created by

    BalrogSlayer7.

    Statblock Type

    Character Sheet (Legacy)

    Link/Embed