+0 | Strength |
+5 | Dexterity |
+2 | Constitution |
+1 | Intelligence |
+4 | Wisdom |
-1 | Charisma |
+5 | Acrobatics |
+4 | Animal Handling |
+1 | Arcana |
+0 | Athletics |
-1 | Deception |
+1 | History |
+2 | Insight |
-1 | Intimidation |
+1 | Investigation |
+2 | Medicine |
+1 | Nature |
+4 | Perception |
-1 | Performance |
-1 | Persuasion |
+1 | Religion |
+5 | Sleight of Hands |
+5 | Stealth |
+4 | Survival |
Dagger/Knife | 1d20+5 | 1d4+3 |
---|---|---|
Sneak Dagger | 1d20+5 | 1d4+2d6+3 |
Long Knife | 1d20+3 | 1d6+3 |
Sneak Long Knife | 1d20+3 | 1d6+2d6+3 |
Light Crossbow | 1d20+2 | 1d8 |
Sling | 1d20+5 | 1d4+3 |
Hand Axe/Hammer | 1d20+2 | 1d6+3 |
Short Staff | 1d20+2 | 1d6+3 |
Whip | 1d20+5 | 1d4+3 |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.