Brave. The knight has advantage on saving throws against being frightened. In name of the king! When the Froghtor is within 15 ft, the Knight has advantage on attack rolls.
Multiattack. The knight makes two melee attacks.
Greatsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 ( 1d6+3 ) slashing damage.
Parry. The knight adds 2 to its AC against one melee attack that would hit it. To do so, the knight must see the attacker and be wielding a melee weapon. Cannot be done when on the mount or when it is within 5 feet of the Froghtor.
Froghtor's Knight is Froghtor's most loyal servant. Having served him all the way back during the fights between Froghtor and the two Sorcerer's of the forest. After his exile, Froghtor's knight has been plotting on his sentient Lilly pad to take back the forest for Froghtor.
Froghtor's knight will follow him anywhere he goes, and will be in the same environments as his leader. In the Froghtor's lair, he must first be summoned by the Froghtor before appearing in battle.