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Green Crystalline Husk (Humanoid)

Medium aberration , chaotic evil
Armor Class 16
Hit Points 94
Speed 30ft Burrow: 15ft

STR
21 +5
DEX
5 -3
CON
19 +4
INT
13 +1
WIS
5 -3
CHA
1 -5

Saving Throws +6 Con +6 Str
Damage Vulnerabilities Psychic
Damage Resistances Necrotic
Condition Immunities Charmed, Blinded, Prone, Paralyzed, Restrained, Poisoned, Frightened
Languages Understands Common
Challenge 8


Pack Tactics: Gains advantage if their is a "Friendly" creature in combat with it's target.


Actions

Multiattack: This creature may attack twice with it's Crystal Claws   Crystal Claws: 5ft reach. Melee weapon attack. +8 to hit, 4d8 + 6 Slashing followed by 2d6 Necrotic followed by 1d4 per hit shards infecting the target. 


 

A humanoid with black hardened skin with cracks that runs down it's body with green crystals on parts of their body with green glow pouring from the cracks of their skin.


Created by

Dark Serpent.

Statblock Type

Monster / Creature

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