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Gedreth

Sorcerer 2 Class & Level
Noble Background
Goblin Race
True Neutral Alignment

Strength 10
+0
Dexterity 17
+3
constitution 14
+2
intelligence 5
-3
wisdom 10
+0
charisma 17
+3
Total Hit Dice 2
Hit Die
1d6+2
+2 proficiency bonus
+0 Strength
+3 Dexterity
+4 Constitution
-3 Intelligence
+0 Wisdom
+5 Charisma
saving throws
+3 Acrobatics
+0 Animal Handling
-1 Arcana
+0 Athletics
+3 Deception
-1 History
+0 Insight
+3 Intimidation
-3 Investigation
+0 Medicine
-3 Nature
+0 Perception
+5 Performance
+5 Persuasion
-3 Religion
+3 Sleight of Hands
+3 Stealth
+0 Survival
skills Arcana, History, Performance, Persuasion proficiencies

 
13
Armor Class
14
Hit Points
+3
Initiative
25ft.
Speed
Light Crossbow1d20+51d8+3
Attacks
Arcana, History, Performance, Persuasion
Proficiences
Spell DC 13 | Spell attack +5
Cantrips: Dancing lights, Firebolt, Mage hand, Prestidigitation
1st level: Chaos bolt, Magic missile, Sleep

Spellcasting
A cameo carved in the likeness of a hideous person
Backpack
Bedroll
Clothes, Fine
Component pouch
Crossbow Bolts, 20
Crossbow, Light
Mess kit
Money
Rations x10
Scroll of pedigree
Signet ring
Tinderbox
Torch x10
Waterskin
Equipment
Try - No matter what, I will always do my best in any situation, or at least I will try.
Blood - Although born to nobility, I believe that I am no better than those around me.
Personality Traits
Independence - My family is protective, however I must prove that I can handle myself
Ideals
Approval - I seek the approval of my family and will face any challenge to achieve it
Bonds
Shame - I constantly bring shame to my family with what I say and how I act
Flaws
Brave: You have advantage on saving throws against being frightened
Font of Magic: At 2nd level, you tap into a deep wellspring of magic within yourself. This wellspring is represented by sorcery points, which allow you to create a variety of magical effects
"Halfling" Nimbleness - You can move through the space of any character that is of a size larger than yours
Lucky: When you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll
Naturally Stealthy: You can attempt to hide even when you are obscured only by a creature that is at least one size larger than you
Position of Privilege - Because of your noble background, people assume the best of you, and you are welcome wherever you are, especially in high society. Common folk will cater to you so as to get in to your good graces, and people of the same class treat you as a member of the same social sphere.
Tides of Chaos (1/day) - Gain advantage on attack, ability check, or save. Recharges on a long rest, or a roll on the wild magic surge table.
Wild Magic Surge - Starting when you choose this origin at 1st level, your spellcasting can unleash surges of untamed magic. Immediately after you cast a sorcerer spell of 1st level or higher, the DM can have you roll a d20. If you roll a 1, roll on the Wild Magic Surge table to create a random magical effect.
Features & Traits

Heroes Enabled

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

Gedreth.

Statblock Type

Character Sheet (Legacy)

Link/Embed