Noir | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Noir

7-level Illusion

Casting Time 1 Action
Range 30 ft
Duration Concentration, up to 1 hour
Components V, S, M
Materials a ring of obsidian, set with diamonds, worth at least 500 gp

Each creature that you choose within range must succeed on a Wisdom saving throw. On a failed save, it perceives all bright light as dim-light, and all dim-light as darkness for the duration. Any creature that starts its turn in an area it perceives as darkness takes 3d6 psychic damage.   Darkness perceived by this spell counts as magical for the purposes of overcoming creature’s with darkvision.
 

Class(es): Sorcerer, Warlock, Wizard

Created by

That.One.Guy.

Statblock Type

Spell

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