The Archive of Esoteric Secrets
8-level Transmutation
You twist the very earth to turn it against those that would wish to pass. You change the land in an area, allowing it to protect up to 10,000 square feet of earth (two hundred 5-foot squares or one hundred 10-foot squares). Any effect that this spell can have must originate from solid ground and must remain within the affected area. Maximilian’s impassable terrain creates the following effects within the area. Bushes. Up to five instances of the overgrowth spell can persist within the area. However, this version of the spell is different in that any creature that steps fully into one of the overgrowth spells is teleported to another within the area, chosen by the caster upon the placement of each instance of the overgrowth spell. Dust. The whole area is filled with swirling dust and dirt, reducing areas visibility to 20 feet, with any space beyond that point being heavily obscured. Roots. The entire selected area becomes difficult terrain as roots or vines sit at awkward heights and thicknesses. If a creature spends its turn not moving, it must succeed on a Strength saving throw or be grasped by the roots and become restrained for the duration of the spell. A restrained creature can remake the saving throw at the start of each of its turns. Walls. You can create up to four instances of the wall of stone spell, placing panels or domes in accordance to the spell. Other Spell Effects. You can place your choice of one of the following magical effects within the area. Any spell that does not have a duration of instantaneous has its duration increased to that of Maximilian’s impassable terrain and is no longer concentration if it was to begin with. Each spell can be placed where you choose as long as it remains wholly within the area.