The Archive of Esoteric Secrets
4-level Conjuration
You summon a nature spirit from beyond the veil, commanding it
to attack a creature within range. A spiritual wolf charges forth,
attempting to maul the target. Make a ranged spell attack
against the target creature. On a hit, the target takes 3d4
necrotic damage, and 2d4 force damage.
On a hit or a miss, you can then target a second creature within
10 feet of the first, make a ranged attack roll against that
creature as the hound moves to strike it too. On a hit the target
takes the same damage.
You can perform the same effect for a third time, against a
third target, which must be different to both the second and first.
The wolf then returns to you, restoring hit points to you equal
to half the damage dealt by the hound.
At higher levels: When you cast this spell using a
spell slot of 5th-level or higher, the necrotic
and force damage dealt to each creature by the
hound increases by 1d4 each for each slot
level expended above 4th.