Desecration | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Grimlore's Grimoire

Desecration

2-level Abjuration

Casting Time 1 Action
Range Touch (15-foot-radius circle)
Duration 1 Minute
Components V, S, M
Materials an unholy symbol, vial of unholy water and incense worth 20 gp, which is consumed

Unholy energy spreads outwards from a point you touch on the ground to fill up to a 15-foot-radius circle for the duration. The energy spreads around corners. For the duration, an undead creature within the circle has advantage on Wisdom saving throws and skill checks. Additionally, if they begin their turn in the circle, they gain 2d6 temporary hit points. Creatures of your choosing suffer disadvantage on Wisdom saving throws and skill checks while inside the area.   When the spell ends, the area is tainted by unholy energy and becomes desecrated ground. If the area contains an altar, shrine, or other permanent fixture devoted to a deity, pantheon, or higher power with ideals vastly different from those represented by the holy symbol used in the casting, it is destroyed

Class(es): Cleric, Paladin

Created by

That.One.Guy.

Statblock Type

Spell

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