Consecration | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Grimlore's Grimoire

Consecration

2-level Abjuration

Casting Time 1 Action
Range Touch (15-foot-radius circle)
Duration 1 Minute
Components V, S, M
Materials a holy symbol, vial of holy water and incense worth 20 gp, which is consumed

Divine energy spreads outwards from a point you touch on the ground to fill up to a 15-foot-radius circle for the duration. The energy spreads around corners. For the duration, creatures of your choosing within the circle have advantage on Wisdom saving throws and skill checks. An undead creature must succeed on a Charisma saving throw to willingly enter the area, and suffers disadvantage on Wisdom saving throws and skill checks while inside the area.   When the spell ends, the area is blessed by positive energy and becomes consecrated ground. If the area contains an altar, shrine, or other permanent fixture devoted to a deity, pantheon, or higher power with ideals vastly different from those represented by the holy symbol used in the casting, it is destroyed.
 

Class(es): Cleric, Paladin

Created by

That.One.Guy.

Statblock Type

Spell

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