Grimlore's Grimoire
1-level Transmutation
You call forth a column of dirt to rise out of the ground in a
space you can see within range. The pillar has a diameter of
5 feet, a height of 20 feet, an AC of 10 and 15 hit points.
If the pillar is created under a Medium or smaller creature,
that creature must succeed on a Dexterity save or be lifted by
the pillar. Large creatures make the save with advantage.
Huge or bigger creatures are unaffected as the earthen pillar
is unable to be created under the creature's weight. A Large
or smaller creature can choose to fail the save.
If the pillar is prevented from reaching its full height due to
contact with another solid surface, a creature on the pillar
takes 2d6 bludgeoning damage and is restrained. The
restrained creature can use an action to make a strength or
dexterity check (creature's choice) against the spell's save DC.
On a success, the creature is no longer restrained and must
either move or fall off the pillar
At higher levels: When you cast this spell using a spell
slot of 2nd level or higher, you can increase the height of the
pillar by 5 feet and the potential damage it deals by 1d6 for
each slot level above 1st.