Medium Human Bandit Leader , Lawful Evil
The leader of the ND bandit group. Upon searched the map to the bandit group's hideout and a letter containing orders from Don Karlo can be found.
Money, money and more money!
He is subordinate to Don Karlos.
No affection for subordinates.
Potion of Heal Moderate Wounds *2
Multiattack The captain makes three melee attacks: two with its scimitar and one with its dagger. Or the captain makes two ranged attacks with its daggers. Scimitar Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: (1d6 + 4) slashing damage. Dagger Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: (1d4 + 4) piercing damage. Dagger Ranged Weapon Attack: +5 to hit, reach 20/60 ft., one target. Hit: (1d4 + 3) piercing damage.
Parry The captain adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.
Move Coward! Once per turn, when a bandit is out of range to perform a melee attack, it is forced to charge the most adjacent PC. Charge Forward Scum! At the end of the first turn of combat, all bandits can move one more time. Call in the cavalry! When most bandits are dead, summons two mounted bandits and his warhorse as reinforcements. You die with me! When he falls to critical hp, he unleashes 4 scimitar attacks or until a PC falls unconscious. If Koulis should die, he performs "You die with me!" and falls unconscious instead.
The ND hideout can be found in a cave near the roots of Mount.