0-level (Cantrip) Enchantment
You speak a word of command at one target creature. The
creature must succeed on a Wisdom saving throw. On a
failure, the creature takes damage as if it had hit itself with its
own melee attack.
This spell deals additional 1d8 psychic damage to the
creature when you reach 5th level. This spell’s damage
increases by 1d8 when you reach 11th level (2d8) and 17th
level (3d8).