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Uchu

Tiny beast, unaligned
Armor Class 13
Hit Points 18 2d8+6
Speed 30ft Climb: 20ft

STR
6 -2
DEX
16 +3
CON
10 0
INT
3 -4
WIS
14 +2
CHA
6 -2

Skills Stealth +3
Senses Darkvision 50 ft.
Challenge 1/4

1/day: Haste

2/day: Spider Climb, Levitation


Keen Hearing: The uchu has advantage on Wisdom (Perception) checks that rely on hearing.


Actions

Bite: Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.
Claw: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 3 (1d6) slashing damage.
Charm: The uchu rolls a d20. Then, it causes a creature that sees it to make a Wisdom saving throw against a DC equal to the amount the d20 landed on. On a failure, the creature is charmed by the uchu. At the end of each of the creature's turns, they can attempt to make the Wisdom saving throw again in order to break the charm.


 

Lore: Uchu were a type of omnivorous mammal that was domesticated by early civilizations, and became commonplace in households across Endeah from thence forth. They were characterized most often by their cat-like appearance and magical abilities. Uchu were quadrupeds with thick, dark fur all over their bodies, including tufts of it at the end of their three long tails. Their fur was permeated with a glowing aura that could help them recognize one another, but this glow would be subconsciously "turned off" if the uchu in question was in a situation of danger, stealth, calm, or confusion. They had catlike paws, with retractable claws to boot. Their one pair of eyes had a solid white color. Uchu required a large amount of meat and moderate level of fruit in their diet. Their ideal fruit included those with potassium, vitamin A, or vitamin C. Those without owners foraged or hunted for their food from jungles and forests.

Environments: Urban streets, jungles, and forests.


Created by

Petalthorn.

Statblock Type

Monster / Creature

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