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Solomon

Sorcerer/Walrock 5 Class & Level
Outcast Background
Half-Drow Race
Chaotic Neutral Alignment

Strength 8
-1
Dexterity 14
+2
constitution 16
+3
intelligence 10
+0
wisdom 10
+0
charisma 18
+4
Total Hit Dice 5
Hit Die
1d8+3
+3 proficiency bonus
-1 Strength
+2 Dexterity
+6 Constitution
+0 Intelligence
+0 Wisdom
+7 Charisma
saving throws
+2 Acrobatics
+0 Animal Handling
+0 Arcana
-1 Athletics
+7 Deception
+0 History
+0 Insight
+7 Intimidation
+0 Investigation
+0 Medicine
+0 Nature
+0 Perception
+7 Performance
+7 Persuasion
+0 Religion
+5 Sleight of Hands
+2 Stealth
+0 Survival
skills Deception, Intimidation, Persuasion, Slight of Hand proficiencies

 
12
Armor Class
33
Hit Points
+2
Initiative
30
Speed
Light Crossbow[Hit: 1d20+3][Dmg: 1d8+5]
Attacks
Light Crossbow
Proficiences
Born with natural magical abilities but discontent with the level of power, Solomon went to seek out means of increased magical power and ended up linked to his crossbow via hexblades pact.
Spellcasting
Emerald ring, pact crossbow, symbol necklace
Equipment
Confident and funny, Solomon is a people pleaser. He likes to crack jokes and poke fun at others, sometimes even joking at his own expense.
Personality Traits
Loyalty. His family abandoned him, and because of that Solomon values loyalty greatly.
Ideals
His feeling of inadequacy. Outcast from his home, he feels the constant need to show off.
Bonds
He feels the need to put on a show, and does anything for attention and social power.
Flaws

Heroes Enabled

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Created by

HungaMunga-deleted.

Statblock Type

Character Sheet (Legacy)

Link/Embed