Touch of Vecna | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Mordenkainen's Lost Notebook

Touch of Vecna

5-level Necromancy

Casting Time 1 action
Range Self
Duration Concentration, up to 1 minute
Components V, S

Your hand grows cold and darkens with necrotic energy. Make a melee spell attack against a living target. On hit, you bestow negative energy in your target, dealing 5d8 + 10 necrotic damage and causing it to become frightened of you for the duration. In addition, the target must succeed on a Constitution saving throw or be permanently paralyzed. Creatures paralyzed in this fashion appear dead, though a successful DC 15 Wisdom (Perception) or Intelligence (Medicine) check reveals that they remain alive. Dispel magic doesn’t help a creature paralyzed by this spell, though any spell or effect that can remove a curse frees the victim.

Class(es): Warlock, Wizard

Created by

That.One.Guy.

Statblock Type

Spell

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