Refuge | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Mordenkainen's Lost Notebook

Refuge

7-level Conjuration

Casting Time 1 action
Range Touch
Duration Instantaneous
Components V, S, M
Materials a specially prepared breakable object worth at least 1500

You imbue a specially crafted object with powerful magic. A creature can speak the command word while breaking the object and be instantly teleported to a location you designated when the spell was cast. The destination must be on the same plane of existence as the object when broken, or the spell fails.

Class(es): Cleric, Sorcerer, Wizard

Created by

That.One.Guy.

Statblock Type

Spell

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