Darkvision. You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness within 60 feet of you as if it were dim light. You can't discern color in darkness, only shades of grey. Snakes for Hair. Your hair is a natural melee weapon, which you can use to make unarmed strikes. Your hair has the finesse property, and if you hit with it, it deals 1 piercing damage and 1d6 poison damage. Legacy of Stone. You can cast the ray of frost cantrip. When you reach 3rd level, you can cast the hold person spell once with this trait and regain the ability to do so when you finish a long rest. Wisdom is your casting ability for these spells.