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Theogenesis

9-level Conjuration

Casting Time 1 hour
Range Touch
Duration Special
Components V, S, M
Materials offerings worth at least 10,000 gp, which are consumed, and all three Divine Artifacts: the Caduceus, the Ambrosia, and the Promethean fire

Theogenesis is a powerful spell that is used to place a divine spark into a mortal creature, unlocking the potential to ascend to godhood. The artifacts are not consumed when the spell is cast, but the offerings are.   Choose a single target (non-divine) creature for the spell. You must remain in contact with the target for the duration of the casting. If contact is broken, both you and the target take 20d6 20d6 radiant damage, and both the spell and the offering are wasted. If the spell is successfully cast, then one of the greater gods must decide whether or not to grant the divine spark. The creature's relationship with the god determines its chance of success, and the base chance is 0%. Each of the bonuses below are cumulative:

  • The target shares at least one alignment axis with the greater god: +20%
  • The target has the exact same alignment as the greater god: +20%
  • The target has faithfully worshipped a god in the same pantheon for at least a year: +20%
  • The target has faithfully worshipped the greater god for at least a year: +30%
Failure means that the greater god decides not to grant the divine spark. That greater god can’t be chosen again if the spell is cast on the same target. Success means that the target has been permanently granted a divine spark. It can only be removed with a wish spell.

Class(es): Cleric, Sorcerer, Wizard

Created by

JadeNode.

Statblock Type

Spell

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