Fiery rage - Upon reaching half health, the bear enters a sort of rage, allowing it to make extra actions, and gaining +10 movement speed
Multi-attack- If enraged, the bear may make two claw attacks, one with each arm.
Claw- The death teddy attempts to slash at a creature within range. Range: 5 feet, +9 to hit, deals 2d6+5 slashing damage on hit
Charge- The death teddy attempts to charge through creatures, moving it's full movement unless stopped by a wall. All creatures in it's path must make a DC 15 Str save or be knocked prone and take 2d6 bludgeoning damage.
Looks similar to a teddy bear, except of much greater stature, and a fearsome roar. Two arms almost seemingly dangling at it's side when not in use, and stitches line the fur of the creature. Wounds seem to not do much until the creature collapses.
Often acts as a guardian of a location or item, can be found, essentially feral near old ruins.