+0 | Strength |
+7 | Dexterity |
+2 | Constitution |
+4 | Intelligence |
+5 | Wisdom |
+2 | Charisma |
+10 | Acrobatics |
+5 | Animal Handling |
+1 | Arcana |
+3 | Athletics |
+2 | Deception |
+1 | History |
+8 | Insight |
+2 | Intimidation |
+4 | Investigation |
+8 | Medicine |
+7 | Nature |
+11 | Perception |
+2 | Performance |
+2 | Persuasion |
+1 | Religion |
+7 | Sleight of Hands |
+10 | Stealth |
+17 | Survival |
Rapier | 1d20 + 7 | 1d8 + 4 |
---|---|---|
Hand Crossbow | 1d20 + 7 | 1d6 + 4 |
Dagger (offhand) | 1d20 + 4 | 1d4 + 4 |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.