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Baeshraei

Monk 1 Class & Level
Outlander Background
Lizardfolk Race
Neutral Good Alignment

Strength 12
+1
Dexterity 15
+2
constitution 16
+3
intelligence 9
-1
wisdom 14
+2
charisma 11
+0
Total Hit Dice 1
Hit Die
1d8+3
+2 proficiency bonus
+3 Strength
+4 Dexterity
+3 Constitution
-1 Intelligence
+2 Wisdom
+0 Charisma
saving throws
+4 Acrobatics
+2 Animal Handling
-1 Arcana
+3 Athletics
+0 Deception
-1 History
+2 Insight
+0 Intimidation
-1 Investigation
+2 Medicine
+1 Nature
+4 Perception
+0 Performance
+0 Persuasion
-1 Religion
+2 Sleight of Hands
+4 Stealth
+4 Survival
skills Simple Weapons & Shortswords proficiencies

 
15
Armor Class
11
Hit Points
+2
Initiative
30ft
Speed
Bite (Unarmed) 1d20+4 1d6+4
Claw (Unarmed) 1d20+4 1d4+4
Dagger 1d20+4 1d4+4
Dart 1d20+4 1d4+4
Attacks
Language: Common, Draconic, Goblin
Tools: Cook's Utensils
Music: Drums
Proficiences
Grew up as a hunter-gatherer
Watches over friends like they're hatchlings
Learned to laugh to fit in with emotive races
Has a fondness for the soft humanoids who need chainmail and swords to match the gifts he was born with
Personality Traits
Everyone has a responsibility to contribute to the happiness of the tribe
Ideals
The last of his tribe - seeking to create a new one
Bonds
There is little room for caution in a life lived to the fullest
Flaws
Hold Breath - 15 min
Cunning Artisan
Hungry Jaws: Special bonus bite attack that gives temp. hit points = to CON modifier
Features & Traits

Heroes Enabled

The statblocks of your Weapons, armor and other important/magical equipment

DnD 5e SRD SRD

Dagger

Melee Weapon Finesse, Light, Thrown Common

Type Damage Damage Range Properties
Simple 1d4 Piercing 20/60 ft Finesse, Light, Thrown

Cost: 2 gp Weight: 1 lb


 

DnD 5e SRD SRD

Dart

Ranged Weapon Finesse, Thrown Common

Type Damage Damage Range Properties
Simple 1d4 Piercing 20/60 ft Finesse, Thrown

Cost: 5 cp Weight: 1/4 lb


 

The statblocks of your class features

Monk


Hit Points

Hit Dice: d8 per Monk level
Hit Points at first Level: 1d8 + your Constitution modifier
Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier

Proficiences

Armor: None
Weapons: Simple weapons, shortswords
Tools: choose one type of artisans tools or one musical instrument
Saving Throws: Strength, Dexterity
Skills: choose two from Acrobatics, Athletics, History, Insight, Religion, and stealth

Starting Equipment

You star with the following equipment in addition the the equipment granted by your background   (a) a shortsword or (b) any simple weapon (b) a dungeoneers pack or (b) an explorers pack 10 darts

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.

DnD 5e Players handbook

Clothes, Travelers

Adventuring Gear Common

A set of common travelers clothes to protect from the elements. This may be a set of oiled leathers or tailored furs.

Cost: 2 gp Weight: 4 lb.


 

Explorer's Pack

Adventuring Gear Common

Includes a backpack, a bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it.

Cost: 10 gp Weight: 59 lb


 

Created by

Rashido.

Statblock Type

Character Sheet (Legacy)

Link/Embed