+3 | Strength |
+4 | Dexterity |
+3 | Constitution |
-1 | Intelligence |
+2 | Wisdom |
+0 | Charisma |
+4 | Acrobatics |
+2 | Animal Handling |
-1 | Arcana |
+3 | Athletics |
+0 | Deception |
-1 | History |
+2 | Insight |
+0 | Intimidation |
-1 | Investigation |
+2 | Medicine |
+1 | Nature |
+4 | Perception |
+0 | Performance |
+0 | Persuasion |
-1 | Religion |
+2 | Sleight of Hands |
+4 | Stealth |
+4 | Survival |
Bite (Unarmed) | 1d20+4 | 1d6+4 |
---|---|---|
Claw (Unarmed) | 1d20+4 | 1d4+4 |
Dagger | 1d20+4 | 1d4+4 |
Dart | 1d20+4 | 1d4+4 |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
DnD 5e SRD SRD
Melee Weapon Finesse, Light, Thrown Common
Type | Damage | Damage | Range | Properties |
---|---|---|---|---|
Simple | 1d4 | Piercing | 20/60 ft | Finesse, Light, Thrown |
Cost: 2 gp Weight: 1 lb
DnD 5e SRD SRD
Ranged Weapon Finesse, Thrown Common
Type | Damage | Damage | Range | Properties |
---|---|---|---|---|
Simple | 1d4 | Piercing | 20/60 ft | Finesse, Thrown |
Cost: 5 cp Weight: 1/4 lb
The statblocks of your class features
You star with the following equipment in addition the the equipment granted by your background (a) a shortsword or (b) any simple weapon (b) a dungeoneers pack or (b) an explorers pack 10 darts
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.
DnD 5e Players handbook
Adventuring Gear Common
A set of common travelers clothes to protect from the elements. This may be a set of oiled leathers or tailored furs.
Cost: 2 gp Weight: 4 lb.