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Bonefur Wolf

Medium beast, neutral
Armor Class 14 (Natural Armor)
Hit Points 11
Speed 50ft

STR
17 +3
DEX
15 +2
CON
15 +2
INT
3 -4
WIS
12 +1
CHA
7 -2

Skills Perception +3, Stealth +4   Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.   Pack Tactics. The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Senses Passive Perception 13
Challenge 1


Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 2d4+2 piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.


 

A wolf-like creature. It has dense ivory fur that protects its body.


DropsAmount

/*Monster Bones*/

1-2

/*Monster Hide*/

Monster Hide
1-2

/*Monster Meat*/

Monster Meat
1

Created by

Witfon.

Statblock Type

Monster / Creature

Link/Embed