Stakûga (Goblin Captain)
Small humanoid (goblinoid), chaotic evil
Armor Class 16 (+2 Leather Armor)
Hit Points 50hp
Speed
30ft
Climb: 30ft
Saving Throws Dexterity +6
Skills Perception +3, Stealth +9
Senses Darkvision 60ft., Passive Perception 10
Languages Common, Goblin, Draconic
Challenge 4
Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
Sneak Attack. (3d6)
Actions
Dagger. Melee or Ranged Weapon Attack: +6 to hit, or range 20/60ft., one target. Hit: 5 (1d4+3) piercing damage.