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SRD

Skeleton, Minotaur

Large undead, lawful evil
Armor Class 12 (natural armor)
Hit Points 13 2d8+4
Speed 30ft

STR
18 +4
DEX
11 0
CON
15 +2
INT
6 -2
WIS
8 -1
CHA
5 -3

Damage Vulnerabilities Bludgeoning
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses darkvision 60ft., passive Perception 9
Languages understands Abyssal but can't speak
Challenge 2 (450 XP)


Charge: If the Skeleton moves at least 10 feet straight toward a target and then hits it with a gore Attack on the same turn, the target takes an extra 9 2d8 piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked prone.


Actions

Greataxe: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 2d12+4 slashing damage.
Gore: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 2d8+4 piercing damage.


 

Created by

Tarkol.

Statblock Type

Monster / Creature

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