Remove these ads. Join the Worldbuilders Guild

War Corgi

Large beast, chaotic good
Armor Class 13
Hit Points 3d10+5
Speed 40ft Burrow: 5ft

STR
12 +1
DEX
15 +2
CON
12 +1
INT
8 -1
WIS
12 +1
CHA
18 +4

Skills Perception +3, Performance +4, Persuasion +4
Senses Passive Perception 13
Languages N/A
Challenge 1


Keen Hearing and Smell. The corgi has advantage on Wisdom (Perception) checks that rely on hearing or smell.   Pack Tactics. The corgi has advantage on attack rolls against a creature if at least one of its allies is within 5 feet of the creature and the ally isn't incapacitated.


Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 2d4 + 2 2d4+2 piercing damage. If the target is a creature, it must succeed on a DC 12 Strength saving throw or be knocked prone.


 
War Corgi

Created by

MurderHobo.

Statblock Type

Monster / Creature

Link/Embed