Amorphous The ooze can move through a space as narrow as 1 inch wide without squeezing. Corrode Metal Any nonmagical weapon made of metal that hits the ooze corrodes. After dealing damage, the weapon takes a permanent and cumulative −1 penalty to damage rolls. If its penalty drops to −5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the ooze is destroyed after dealing damage. The ooze can eat through 2-inch-thick, nonmagical metal in 1 round. False Appearance While the ooze remains motionless, it is indistinguishable from an oily pool or wet rock.
Pseudopod Melee Weapon Attack: +3 to hit, reach 5 ft, one target. Hit: 4 1d6+1 bludgeoning damage plus 7 2d6 acid damage, and if the target is wearing nonmagical metal armor, its armor is partly corroded and takes a permanent and cumulative −1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10. Psychic Crush (Recharge 5-6 ) The ooze targets one creature that it can sense within 60 feet of it. The target must make a DC 10 Intelligence saving throw, taking 10 3d6 psychic damage on a failed save, or half as much damage on a successful one.