Assassin's Blood | Item | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Assassin's Blood

Poison Common

A creature subjected to this poison must make a DC 10 Constitution saving throw. On a failed save, it takes 6 (1d12) poison damage and is poisoned for 24 hours. On a successful save, the creature takes half damage and isn't poisoned.   Ingested. A creature must swallow an entire dose of ingested poison to suffer its effects. The dose can be delivered in food or a liquid. You may decide that a partial dose has a reduced effect, such as allowing advantage on the saving throw or dealing only half damage on a failed save.

Cost: 100 gp Weight: 0 lb


 

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infectedinfested.

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