<html> <head> <meta http-equiv=Content-Type content="text/html; charset=windows-1252"> <meta name=Generator content="Microsoft Word 15 (filtered)"> <style> <!-- @font-face {font-family:Wingdings; panose-1:5 0 0 0 0 0 0 0 0 0;} @font-face {font-family:"Cambria Math"; panose-1:2 4 5 3 5 4 6 3 2 4;} @font-face {font-family:Calibri; panose-1:2 15 5 2 2 2 4 3 2 4;} p.MsoNormal, li.MsoNormal, div.MsoNormal {margin-top:0cm; margin-right:0cm; margin-bottom:8.0pt; margin-left:0cm; line-height:107%; font-size:11.0pt; font-family:"Calibri",sans-serif;} p.MsoListParagraph, li.MsoListParagraph, div.MsoListParagraph {margin-top:0cm; margin-right:0cm; margin-bottom:8.0pt; margin-left:36.0pt; line-height:107%; font-size:11.0pt; font-family:"Calibri",sans-serif;} p.MsoListParagraphCxSpFirst, li.MsoListParagraphCxSpFirst, div.MsoListParagraphCxSpFirst {margin-top:0cm; margin-right:0cm; margin-bottom:0cm; margin-left:36.0pt; line-height:107%; font-size:11.0pt; font-family:"Calibri",sans-serif;} p.MsoListParagraphCxSpMiddle, li.MsoListParagraphCxSpMiddle, div.MsoListParagraphCxSpMiddle {margin-top:0cm; margin-right:0cm; margin-bottom:0cm; margin-left:36.0pt; line-height:107%; font-size:11.0pt; font-family:"Calibri",sans-serif;} p.MsoListParagraphCxSpLast, li.MsoListParagraphCxSpLast, div.MsoListParagraphCxSpLast {margin-top:0cm; margin-right:0cm; margin-bottom:8.0pt; margin-left:36.0pt; line-height:107%; font-size:11.0pt; font-family:"Calibri",sans-serif;} .MsoChpDefault {font-family:"Calibri",sans-serif;} .MsoPapDefault {margin-bottom:8.0pt; line-height:107%;} @page WordSection1 {size:595.3pt 841.9pt; margin:72.0pt 72.0pt 72.0pt 72.0pt;} div.WordSection1 {page:WordSection1;} ol {margin-bottom:0cm;} ul {margin-bottom:0cm;} --> </style> </head> <body lang=EN-AU link="#0563C1" vlink="#954F72" 'word-wrap:break-word'> <div class=WordSection1> <p class=MsoNormal><b><span 'font-size:12.0pt;line-height:107%'>Human</span></b></p> <p class=MsoNormal>Humans possess exceptional drive and a great capacity to endure and expand, and as such are currently the dominant race in the world. Their empires and nations are vast, sprawling things, and the citizens of these societies carve names for themselves with the strength of their sword arms and the power of their spells. Humanity is best characterized by its tumultuousness and diversity, and human cultures run the gamut from savage but honourable tribes to decadent, devil-worshiping noble families in the most cosmopolitan cities. Humans’ curiosity and ambition often triumph over their predilection for a sedentary lifestyle, and many leave their homes to explore the innumerable forgotten corners of the world or lead mighty armies to conquer their neighbours, simply because they can.</p> <p class=MsoNormal>Human society is a strange amalgam of nostalgia and futurism, being enamoured of past glories and wistfully remembered “golden ages,” yet at the same time quick to discard tradition and history and strike off into new ventures. Relics of the past are kept as prized antiques and museum pieces, as humans love to collect things, not only inanimate relics but also living creatures, to display for their amusement or to serve by their side. Other races suggest this behaviour is due to a deep-rooted urge to dominate and assert power in the human psyche, an urge to take, till, or tame the wild things and places of the world. Those with a more charitable view believe humans are simply collectors of experiences, and the things they take and keep, whether living, dead, or never alive, are just tokens to remind themselves of the places they have gone, the things they have seen, and the deeds they have accomplished. Their present and future value is just a bonus; their real value is as an ongoing reminder of the inevitable progress of humanity.</p> <p class=MsoNormal>Humans in many places are fascinated by older races and cultures, though at times they grow frustrated or even contemptuous of ancient and (to their mind) outmoded traditions. Their attitudes toward other races are thus a curious mix of exoticism and even fetishism, though usually with a very superficial level of understanding and appreciation of those cultures, alongside a deeply rooted arrogance that means most humans have a hard time regarding themselves as anything other than the default standard of society. Human scholars engaged in the study of other races—who might be assumed to be the most cosmopolitan and well versed in their nature and culture—have often proved no better than the less-learned members of their race when it comes to genuine closing of the social distance. Humans are gregarious, often friendly, and willing to mix and interact with others, but their sheer obliviousness to their off handed marginalization of others is what so chagrins other races when dealing with them.</p> <p class=MsoNormal>Of course, well-meaning, blundering ignorance and numerical superiority are not the only things that make other races suspicious of humans. Entirely too many examples can be found throughout history wherein human xenophobia and intolerance has led to social isolationism, civil oppression, bloody purges, inquisitions, mob violence, and open war. Humans are not the only race to hate what is different among them, but they seem to have a susceptibility to fear-mongering and suspicion, whether about race, language, religion, class, gender, or another difference. More moderate human citizens often sit idly by while their more extreme compatriots dominate the political and cultural conversation, yet there are also many who stand in opposition to extremists and embody a spirit of unity across the bounds of difference, transcending barriers and forming alliances and relationships both large and small across every color, creed, country, or species.</p> <p class=MsoNormal> </p> <p class=MsoNormal><b>Physical Description</b>: The physical characteristics of humans are as varied as the world’s climes. From the dark-skinned tribesmen of the southern continents to the pale and barbaric raiders of the northern lands, humans possess a wide variety of skin colours, body types, and facial features. Generally speaking, humans’ skin color assumes a darker hue the closer to the equator they live. At the same time, bone structure, hair color and texture, eye color, and a host of facial and bodily phenotypic characteristics vary immensely from one locale to another. Cheekbones may be high or broad, noses aquiline or flat, and lips full or thin; eyes range wildly in hue, some deep set in their sockets, and others with full epicanthic folds. Appearance is hardly random, of course, and familial, tribal, or national commonalities often allow the knowledgeable to identify a human’s place of origin on sight, or at least to hazard a good guess. Humans’ origins are also indicated through their traditional styles of bodily decoration, not only in the clothing or jewellery worn, but also in elaborate hairstyles, piercing, tattooing, and even scarification.</p> <p class=MsoNormal><b>Society</b>: Human society comprises a multitude of governments, attitudes, and lifestyles. Though the oldest human cultures trace their histories thousands of years into the past, when compared to the societies of other races like elves and dwarves, human society seems to be in a state of constant flux as empires fragment and new kingdoms subsume the old. In general, humans are known for their flexibility, ingenuity, and ambition. Other races sometimes envy humans their seemingly limitless adaptability, not so much biologically speaking but in their willingness to step beyond the known and press on to whatever might await them. While many or even most humans as individuals are content to stay within their comfortable routine, there is a dauntless spirit of discovery endemic to humans as a species that drives them in striving toward possibilities beyond every horizon.</p> <p class=MsoNormal><b>Relations</b>: Humans are fecund, and their drive and numbers often spur them into contact with other races during bouts of territorial expansion and colonization. In many cases, this tendency leads to violence and war, yet humans are also swift to forgive and forge alliances with races who do not try to match or exceed them in violence. Proud, sometimes to the point of arrogance, humans might look upon dwarves as miserly drunkards, elves as flighty fops, halflings as craven thieves, gnomes as twisted maniacs, and half-elves and half-orcs as embarrassments—but the race’s diversity among its own members also makes many humans quite adept at accepting others for what they are. Humans may become so absorbed in their own affairs that they remain ignorant of the language and culture of others, and some take this ignorance to a hateful extreme of intolerance, oppression, and rarely even extermination of others they perceive as dangerous, strange, or “impure.” Thankfully, while such incidents and movements may taint all of humanity in the eyes of some, they are more often the exception than the rule.</p> <p class=MsoNormal><b>Alignment and Religion</b>: Humanity is perhaps the most diverse of all the common races, with a capacity for both great evil and boundless good. Some humans assemble into vast barbaric hordes, while others build sprawling cities that cover miles. Taken as a whole, most humans are neutral, yet they generally tend to congregate in nations and civilizations with specific alignments. Humans also have the widest range of gods and religions, lacking other races’ ties to tradition and eager to turn to anyone offering them glory or protection.</p> <p class=MsoNormal><b>Adventurers</b>: Ambition alone drives countless humans, and for many, adventuring serves as a means to an end, whether it be wealth, acclaim, social status, or arcane knowledge. A few pursue adventuring careers simply for the thrill of danger. Humans hail from myriad regions and backgrounds, and as such can fill any role within an adventuring party.</p> <p class=MsoNormal><b>Males Names</b>: Aakif, Andrezi, Arasmes, Bahram, Baolo, Barid, Batsaikhan, Belor, Budi, Darvan, Dolok, Eilif, Garidan, Gellius, Hadzi, Hamengku, Harisko, Iacobus, Jaali, Jianguo, Kjell, Kousei, Kronug, Menas, Mitabu, Narsius, Nonek, Pateba, Pratavh, Qorchi, Ragnar, Rubani, Seckor, Shokamb, Shuo, Sunaki, Suryo, Tabansi, Teruawa, Thanh Liem, Toan Hao, Tomorbataar, Tuong Kinh, Ursion, Vachedi, Viorec, Yekskya, Zaiho, Zhen.</p> <p class=MsoNormal><b>Female Names</b>: Alerdene, Alinza, Aula, Bach Hien, Belka, Beshkee, Chammady, Chao, Do Quyen, Eshe, Eudomia, Gerda, Hiriko, Ilinica, Indah, Ingirt, Izora, Jalket, Jayazi, Kaede, Kalizama, Kamshi, Lestari, Leyli, Marisan, Me’amesa, Meilin, Mirelinda, Mpaandi, Nalmida, Nanya, Narantuyaa, Ntisi, Pasara, Pontia, Que Xuan, Revhi, Runa, Sahba, Shirin, Shivkah, Sinkitah, Surenchinua, Udara, Umie, Valki, Waajida, Xemne, Xue, Zalika, Zova.</p> <table class=MsoNormalTable border=1 cellspacing=0 cellpadding=0 'border-collapse:collapse;border:none'> <thead> <tr> <td colspan=4 'border:none;background:#CFE2F3;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><b><span 'color:black'>Table: Random Starting Ages</span></b></p> </td> </tr> <tr> <td 'border:solid #888888 1.0pt;background:#CFE2F3;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><b><span 'color:black'>Adulthood</span></b></p> </td> <td 'border:solid #888888 1.0pt;border-left:none;background:#CFE2F3; padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><b><span 'color:black'>Intuitive<sup>1</sup></span></b></p> </td> <td 'border:solid #888888 1.0pt;border-left:none;background:#CFE2F3; padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><b><span 'color:black'>Self-Taught<sup>2</sup></span></b></p> </td> <td 'border:solid #888888 1.0pt;border-left:none;background:#CFE2F3; padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><b><span 'color:black'>Trained<sup>3</sup></span></b></p> </td> </tr> </thead> <tr> <td valign=top 'border:solid #888888 1.0pt;border-top:none;padding: 1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal>18 years</p> </td> <td valign=top 'border-top:none;border-left:none;border-bottom:solid #888888 1.0pt; border-right:solid #888888 1.0pt;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal>+1d4 years<br> (19 - 22 years)</p> </td> <td valign=top 'border-top:none;border-left:none;border-bottom:solid #888888 1.0pt; border-right:solid #888888 1.0pt;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal>+1d6 years<br> (19 - 24 years)</p> </td> <td valign=top 'border-top:none;border-left:none;border-bottom:solid #888888 1.0pt; border-right:solid #888888 1.0pt;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal>+2d6 years<br> (20 - 30 years)</p> </td> </tr> </table> <p class=MsoNormal><sup>1</sup> This category includes barbarians and rogues.</p> <p class=MsoNormal><sup>2</sup> This category includes bards, cavaliers, fighters, gunslingers, oracles, paladins, rangers, sorcerers, summoners, and witches.</p> <p class=MsoNormal><sup>3</sup> This category includes alchemists, clerics, druids, inquisitors, magi, monks, and wizards.</p> <table class=MsoNormalTable border=1 cellspacing=0 cellpadding=0 'border-collapse:collapse;border:none'> <thead> <tr> <td colspan=5 'border:none;background:#CFE2F3;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><b><span 'color:black'>Table: Random Height and Weight</span></b></p> </td> </tr> <tr> <td 'border:solid #888888 1.0pt;background:#CFE2F3;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><b><span 'color:black'>Gender</span></b></p> </td> <td 'border:solid #888888 1.0pt;border-left:none;background:#CFE2F3; padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><b><span 'color:black'>Base Height</span></b></p> </td> <td 'border:solid #888888 1.0pt;border-left:none;background:#CFE2F3; padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><b><span 'color:black'>Height Modifier</span></b></p> </td> <td 'border:solid #888888 1.0pt;border-left:none;background:#CFE2F3; padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><b><span 'color:black'>Base Weight</span></b></p> </td> <td 'border:solid #888888 1.0pt;border-left:none;background:#CFE2F3; padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><b><span 'color:black'>Weight Modifier</span></b></p> </td> </tr> </thead> <tr> <td valign=top 'border:solid #888888 1.0pt;border-top:none;padding: 1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal>Male</p> </td> <td valign=top 'border-top:none;border-left:none;border-bottom:solid #888888 1.0pt; border-right:solid #888888 1.0pt;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal>4 ft. 10 in.</p> </td> <td valign=top 'border-top:none;border-left:none;border-bottom:solid #888888 1.0pt; border-right:solid #888888 1.0pt;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal>+2d10 in.<br> (5 ft – 6 ft. 6 in.)</p> </td> <td valign=top 'border-top:none;border-left:none;border-bottom:solid #888888 1.0pt; border-right:solid #888888 1.0pt;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal>120 lbs.</p> </td> <td valign=top 'border-top:none;border-left:none;border-bottom:solid #888888 1.0pt; border-right:solid #888888 1.0pt;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal>+(2d10×5 lbs.)<br> (130 – 220 lbs.)</p> </td> </tr> <tr> <td valign=top 'border:solid #888888 1.0pt;border-top:none;background: #F3F3F3;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><span 'color:black'>Female</span></p> </td> <td valign=top 'border-top:none;border-left:none;border-bottom:solid #888888 1.0pt; border-right:solid #888888 1.0pt;background:#F3F3F3;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><span 'color:black'>4 ft. 5 in.</span></p> </td> <td valign=top 'border-top:none;border-left:none;border-bottom:solid #888888 1.0pt; border-right:solid #888888 1.0pt;background:#F3F3F3;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><span 'color:black'>+2d10 in.<br> (4 ft. 7 in. – 6 ft. 1 in.)</span></p> </td> <td valign=top 'border-top:none;border-left:none;border-bottom:solid #888888 1.0pt; border-right:solid #888888 1.0pt;background:#F3F3F3;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><span 'color:black'>85 lbs.</span></p> </td> <td valign=top 'border-top:none;border-left:none;border-bottom:solid #888888 1.0pt; border-right:solid #888888 1.0pt;background:#F3F3F3;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><span 'color:black'>+(2d10×5 lbs.)<br> (95 – 185 lbs.)</span></p> </td> </tr> </table> <p class=MsoNormal><a name=TOC-Standard-Racial-Traits></a><span 'text-transform:uppercase'> </span></p> <p class=MsoNormal><b><span 'text-transform:uppercase'>Standard Racial Traits</span></b></p> <ul 'margin-top:0cm' type=disc> <li class=MsoNormal><b>Ability Score Modifiers</b>: Human characters gain a +2 racial bonus to two ability scores of their choice at creation to represent their varied nature.</li> <li class=MsoNormal><b>Type</b>: Humans are humanoids with the Human subtype.</li> <li class=MsoNormal><b>Size</b>: Humans are Medium creatures and thus receive no bonuses or penalties due to their size.</li> <li class=MsoNormal><b>Base Speed</b>: Humans have a base speed of 30 feet.</li> <li class=MsoNormal><b>Languages</b>: Humans begin play speaking Common. Humans with high Intelligence scores can choose from the following languages: Elven, Dwarven, Gnome, Halfling, Orc, Draconic and Undercommon.</li> </ul> <p class=MsoNormal><b><span 'text-transform:uppercase'>Skill and Feat Traits</span></b></p> <p class=MsoListParagraphCxSpFirst 'text-indent:-18.0pt'><span 'font-family:Symbol'>·<span 'font:7.0pt "Times New Roman"'> </span></span><b>Bonus Feat (Ex): </b>Humans select one extra feat at 1<sup>st</sup> level.</p> <p class=MsoListParagraphCxSpLast 'text-indent:-18.0pt'><span 'font-family:Symbol'>·<span 'font:7.0pt "Times New Roman"'> </span></span><b>Skilled (Ex): </b>Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.</p> <p class=MsoNormal><b><span 'text-transform:uppercase'>Other Racial Traits</span></b></p> <ul 'margin-top:0cm' type=disc> <li class=MsoNormal><b>Worldly Heart (Ex)</b>: Humans are so adaptable so gain one of the following traits depending on their upbringing and environment.</li> <ul 'margin-top:0cm' type=circle> <li class=MsoNormal><i>Heart of the Arcane:</i> Humans raised around magic users or magical learning institutions can choose one cantrip from the sorcerer/wizard spell list and can cast it cast it as a caster of their character level. If the human’s first character level is taken as a sorcerer or wizard, they can choose a cantrip from the witch spell list instead. Treat your caster level as one higher when determining spell variables for 1<sup>st</sup> and 2<sup>nd</sup> level spells from the same school as the cantrip you chose.</li> <li class=MsoNormal><i>Heart of the Devine:</i> Humans raised in temples and other religious orders can choose one orison from the cleric spell list and can cast it as a caster of their character level. If the human’s first character level is taken as a cleric, oracle or warpriest, they can choose an orison from the druid spell list instead. As a standard action, you may automatically stabilize a dying creature merely by touching it.</li> <li class=MsoNormal><i>Heart of the Fey:</i> You gain low-light vision, gain a +1 racial bonus on Reflex and Will saves.</li> <li class=MsoNormal><i>Heart of the Fields:</i> Humans born in rural areas are used to hard labour. They gain a racial bonus equal to half their character level to any one Craft or Profession skill, and once per day they may ignore an effect that would cause them to become fatigued or exhausted.</li> <li class=MsoNormal><i>Heart of the Mountains:</i> Humans born in the mountains are skilled at negotiating heights and precipices. They gain a +4 racial bonus on Climb checks and Acrobatics checks to move on narrow surfaces and uneven ground. Furthermore, they are considered acclimated to the effects of high altitude.</li> <li class=MsoNormal><i>Heart of the Sea:</i> Humans born near the sea are always drawn to it. They gain a +2 racial bonus on Profession (sailor) and Swim checks, and these are always class skills for them. They can hold their breath twice as long as normal, and spellcasters gain a +4 racial bonus on concentration checks when attempting to cast spells underwater.</li> <li class=MsoNormal><i>Heart of the Slums:</i> Humans who eke out a life in a city’s teeming slums must be quick and clever. They gain a +1 racial bonus on Sleight of Hand and Stealth checks, and a +2 racial bonus on Survival checks in urban and underground settings. In addition, once per day, they may roll twice when saving against disease, taking the better roll.</li> <li class=MsoNormal><i>Heart of the Snows:</i> Humans born in chilly climes treat cold climates as one category less severe. They gain a +2 racial bonus on Fortitude saving throws against the effects of cold climates, on any check or saving throw to avoid slipping and falling, and to CMD against trip combat manoeuvres. This bonus applies on Acrobatics and Climb checks made in slippery conditions.</li> <li class=MsoNormal><i>Heart of the Streets:</i> Humans from bustling cities are skilled with crowds. They gain a +2 racial bonus on Reflex saves and a +1 dodge bonus to Armor Class when adjacent to at least two other allies. Crowds do not count as difficult terrain for them.</li> <li class=MsoNormal><i>Heart of the Sun:</i> Humans born in tropical climates treat hot climates as one category less severe. They also gain a +2 racial bonus on Fortitude saving throws against the effects of a hot climate, as well as against the poison and distraction ability of swarms and vermin.</li> <li class=MsoNormal><i>Heart of the Wilderness:</i> Humans raised in the wild learn the hard way that only the strong survive. They gain Survival as a bonus skill checks. They also gain a +2 racial bonus on Constitution checks to stabilize when dying and add half their character level to their Constitution score when determining the negative hit point total necessary to kill them.</li> </ul> </ul> <p class=MsoNormal> </p> <table class=MsoNormalTable border=1 cellspacing=0 cellpadding=0 'background:white;border-collapse:collapse;border:none'> <thead> <tr> <td colspan=3 'border:none;background:#CFE2F3;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><b><span 'color:black'>Table: Race Point Costs</span></b></p> </td> </tr> <tr> <td colspan=2 'border:solid #888888 1.0pt;background:#CFE2F3; padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><b><span 'color:black'>Racial Traits</span></b></p> </td> <td 'border:solid #888888 1.0pt;border-left:none;background:#CFE2F3; padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><b><span 'color:black'>Race Point Cost</span></b></p> </td> </tr> <tr> <td 'border:solid #888888 1.0pt;border-top:none;background:#CFE2F3; padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><b><span 'color:black'>Type</span></b></p> </td> <td valign=top 'border-top:none;border-left:none;border-bottom:solid #888888 1.0pt; border-right:solid #888888 1.0pt;background:#F3F3F3;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><span 'color:black'>Humanoid (human)</span></p> </td> <td valign=top 'border-top:none;border-left:none;border-bottom:solid #888888 1.0pt; border-right:solid #888888 1.0pt;background:#F3F3F3;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><span 'color:black'>0</span></p> </td> </tr> <tr> <td 'border:solid #888888 1.0pt;border-top:none;background:#CFE2F3; padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><b><span 'color:black'>Size</span></b></p> </td> <td valign=top 'border-top:none;border-left:none;border-bottom:solid #888888 1.0pt; border-right:solid #888888 1.0pt;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><span 'color:black'>Medium</span></p> </td> <td valign=top 'border-top:none;border-left:none;border-bottom:solid #888888 1.0pt; border-right:solid #888888 1.0pt;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><span 'color:black'>0</span></p> </td> </tr> <tr> <td 'border:solid #888888 1.0pt;border-top:none;background:#CFE2F3; padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><b><span 'color:black'>Base Speed</span></b></p> </td> <td valign=top 'border-top:none;border-left:none;border-bottom:solid #888888 1.0pt; border-right:solid #888888 1.0pt;background:#F3F3F3;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><span 'color:black'>Normal</span></p> </td> <td valign=top 'border-top:none;border-left:none;border-bottom:solid #888888 1.0pt; border-right:solid #888888 1.0pt;background:#F3F3F3;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><span 'color:black'>0</span></p> </td> </tr> <tr> <td 'border:solid #888888 1.0pt;border-top:none;background:#CFE2F3; padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><b><span 'color:black'>Ability Score Modifiers</span></b></p> </td> <td valign=top 'border-top:none;border-left:none;border-bottom:solid #888888 1.0pt; border-right:solid #888888 1.0pt;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><span 'color:black'>Flexible</span></p> </td> <td valign=top 'border-top:none;border-left:none;border-bottom:solid #888888 1.0pt; border-right:solid #888888 1.0pt;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><span 'color:black'>2</span></p> </td> </tr> <tr> <td 'border:solid #888888 1.0pt;border-top:none;background:#CFE2F3; padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><b><span 'color:black'>Languages</span></b></p> </td> <td valign=top 'border-top:none;border-left:none;border-bottom:solid #888888 1.0pt; border-right:solid #888888 1.0pt;background:#F3F3F3;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><span 'color:black'>Normal</span></p> </td> <td valign=top 'border-top:none;border-left:none;border-bottom:solid #888888 1.0pt; border-right:solid #888888 1.0pt;background:#F3F3F3;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><span 'color:black'>0</span></p> </td> </tr> <tr> <td 'border:solid #888888 1.0pt;border-top:none;background:#CFE2F3; padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><b><span 'color:black'>Feat</span></b></p> </td> <td valign=top 'border-top:none;border-left:none;border-bottom:solid #888888 1.0pt; border-right:solid #888888 1.0pt;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><span 'color:black'>Bonus Feat</span></p> </td> <td valign=top 'border-top:none;border-left:none;border-bottom:solid #888888 1.0pt; border-right:solid #888888 1.0pt;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><span 'color:black'>4</span></p> </td> </tr> <tr> <td 'border:solid #888888 1.0pt;border-top:none;background:#CFE2F3; padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><b><span 'color:black'>Skills</span></b></p> </td> <td valign=top 'border-top:none;border-left:none;border-bottom:solid #888888 1.0pt; border-right:solid #888888 1.0pt;background:#F3F3F3;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><span 'color:black'>Skilled</span></p> </td> <td valign=top 'border-top:none;border-left:none;border-bottom:solid #888888 1.0pt; border-right:solid #888888 1.0pt;background:#F3F3F3;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><span 'color:black'>4</span></p> </td> </tr> <tr> <td 'border:solid #888888 1.0pt;border-top:none;background:#CFE2F3; padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><b><span 'color:black'>Other</span></b></p> </td> <td valign=top 'border-top:none;border-left:none;border-bottom:solid #888888 1.0pt; border-right:solid #888888 1.0pt;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><span 'color:black'>Worldly Heart</span></p> </td> <td valign=top 'border-top:none;border-left:none;border-bottom:solid #888888 1.0pt; border-right:solid #888888 1.0pt;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><span 'color:black'>2</span></p> </td> </tr> <tr> <td colspan=2 'border:solid #888888 1.0pt;border-top:none;background: #CFE2F3;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><b><span 'color:black'>Total</span></b></p> </td> <td 'border-top:none;border-left:none;border-bottom:solid #888888 1.0pt; border-right:solid #888888 1.0pt;background:transparent;padding:1.5pt 1.5pt 1.5pt 1.5pt'> <p class=MsoNormal><b>12</b></p> </td> </tr> </thead> </table> <p class=MsoNormal> </p> </div> </body> </html>