Basic Rules (2014)
MOD | SAVE | ||
---|---|---|---|
STR | 5 | -3 | -3 |
DEX | 14 | +2 | +2 |
CON | 12 | +1 | +1 |
MOD | SAVE | ||
INT | 1 | -5 | -5 |
WIS | 7 | -2 | -2 |
CHA | 3 | -4 | -4 |
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 ( 3d6 ) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.