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D&D Free Rules (2024)

Giant Seahorse
LARGE BEAST

Armor Class: 14

Initiative: +1 (12)

Hit Points: 16 ( 3d10 )

Speed: 5 ft., swim 40 ft.

Challenge: 1/2 (XP 100; PB +2)
    MOD SAVE
STR 15 +2 +2
DEX 12 +1 +1
CON 11 +0 +0
    MOD SAVE
INT 2 -4 -4
WIS 12 +1 +1
CHA 5 -3 -3

Senses: Passive Perception 11


Traits

Water Breathing. The seahorse can breathe only underwater.


Actions

Ram. Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Bludgeoning damage, or the seahorse deals 11 (2d8 + 2) Bludgeoning damage if it moved at least 20 feet straight toward the target immediately before the hit.


Bonus Actions

Bubble Dash. While underwater, the seahorse moves up to half its Swim Speed without provoking Opportunity Attacks.


Created by

Fizzybrat.

Statblock Type

Monster/NPC

Link/Embed