You respond swiftly to critical situations, keeping your allies alive against all odds.
- When you cast a healing spell on a creature at 0 hit points, the creature regains additional hit points equal to twice your Intelligence modifier.
- As a reaction when a creature you can see within 30 feet would drop to 0 hit points, you can expend a spell slot to grant that creature hit points equal to 1d8 per spell level + your spellcasting modifier.