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Warrior (lvl 3)

Medium Any race, Any

Armor Class 16 (Chain Shirt, Wooden Shield)
Hit Points 26 (4d8+8) 4d8+8
Speed: 30 ft

STR

15
( +2 )

DEX

13
( +1 )

CON

14
( +2 )

INT

10
( +0 )

WIS

12
( +1 )

CHA

10
( +0 )

Saving Throws Constitution +4
Skills Athletics +4, Perception +3, Survival +3
Senses passive Perception 13
Languages Common
Challenge Rating 1/2
Proficiency Bonus +2

Martial Role. The warrior has one of the following traits of your choice:   Attacker. The warrior gains a +2 bonus to attack rolls.   Defender. The warrior gains the Protection reaction below.   Second Wind. The warrior can use a bonus action on its turn to regain hit points equal to 1d10 + its level. If it does so, it can't use this feature again until it finishes a short or long rest.   Improved Critical. The warrior's attack rolls now score a critical hit on a roll of 19 or 20 on the d20

Actions

Steel Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 3) slashing damage, or 7 (1d10 + 3) slashing damage if used with two hands.   Longbow. Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 2) piercing damage (1d20+4 Steel Arrows).

Reactions

Protection (Defender Only). The warrior imposes disadvantage on the attack roll a creature within 5 feet of it whose target isn't the warrior. The warrior must be able to see the attacker.


Created by

ShireLord.

Statblock Type

NPC Sheet

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