Beasts are a special servant class. Extremely rare, and capable of bringing ruin to civilization, should one ever appear. Beasts represent the collective evils/sins of the people. When all of the sins have condensed over the course of who-knows-how-long, it may end up calling up a Beast-class servant. As such, Beasts are virtually never summoned by an individual. They pretty much always independently manifest themselves.
This is an Extra class. In order to take this Extra Class you must be a Servant, be level 3, Constitution and one other ability score of your choice must be 14 or higher, and have a Chaotic or Evil alignment. This class is not intended for player-characters.
Many thanks to Graywolf and his intellect for this contribution
hit dice:
1D12
hit points at 1st level:
hit points at higher levels:
armor proficiencies:
Any
weapon proficiencies:
Any
tools:
saving throws:
Your original saving throws and one other saving throw of your choice
skills:
Up to 6 skills of your choice (account for previous class' skills)
starting equipment:
spellcasting:
class features:
Enter Beasthood
By level 3, should you meet the prerequisite to become a Beast, you rescind your previous class identity. If you have any previous abilities such as Sneak Attack, Spellcasting, etc, they still carry on and scale with your total character level. However, Feats are no longer able to be taken during ability score improvements. Once you become a Beast servant, you lose all ability to hide your servant nature and class (aka Presence Concealment is completely nullified)
True Independent Manifestation
You provide enough mana to keep yourself sustained. You use the variant rules of Independent Manifestation. In addition, you may give yourself servant cards using your bonus action. If you make a contract with a Summoner, you do not drain the Summoner’s mana supply for upkeep or Noble Phantasm usage, however your Materialization ability functions as a normal Servant’s and your abilities that would scale with your Summoner now do so, even if it gives you less uses.
Authority of the Beast
You grow a horn or set of horns to signify your status as a Beast Class Servant (known as the Beast's Crown). As a bonus action you can call upon the destructive powers of the Beast Class, for 1 minute, once per turn when you hit a creature with an attack or roll damage for a spell, you can add a number of d4s equal to your Beast level to the damage roll (is not affected by crits). It ends early if you are knocked unconscious or if your turn ends and you haven't attacked or damaged a hostile creature since your last turn or taken damage since then.
You can use this ability once and then must take a long rest before you can use it again.
Nega Skill
Finally, when you become a Beast servant, you gain your signature Nega-skill. You also become an instant 5-star servant, thus granting you a powerful Personal Skill. If you were already a 5-star servant, you instead gain a feat or Mystic Artifact.
Special: Extra Attack
If your previous/origin class granted Extra Attack at level 5, you will gain said ability at level 5 again.
Improved Independent Manifestation
At 4th level, your Independent Manifestation grows stronger. You can now move freely through the Ethereal Plane with your Materialization ability, no longer tethered to one spot. Though if you have a contract with a Summoner you are still tethered to them though the distance you can move is 60 feet instead of 30 feet. In addition, should you make a saving throw against an effect that would instantly kill you, you instead automatically succeed but still suffer any effects that would happen on a successful save. Finally, you are immune to any effect that would age you (i.e. a ghost’s Horrifying Visage or the Time Ravage Spell) however, you still take any damage that would be dealt as a result of being targeted by said ability.
Authority of the Beast Improvement
At 5th level, you can manifest a greater portion of the powers granted to the Beast Class. Your AotB now deals a number of d6s equal to your Beast level instead of d4s. Additionally any humanoid that you damage in that 1 minute must make a saving throw against your AotB DC or be frightened of you until the start of your next turn. Finally, you can use your AotB feature twice and it now recharges on a short or long rest.
AotB DC = 8+proficiency bonus+ability score modifier you chose when you took this class
Independent Manifestation Imrpovement
At 7th level, your Independent Manifestation grows stronger. You can now move freely through the Ethereal Plane with your Materialization ability, no longer tethered to one spot. Though if you have a contract with a Summoner you are still tethered to them though the distance you can move is 60 feet instead of 30 feet. In addition, should you make a saving throw against an effect that would instantly kill you, you instead automatically succeed but still suffer any effects that would happen on a successful save. Finally, you are immune to any effect that would age you (i.e. a ghost’s Horrifying Visage or the Time Ravage Spell) however, you still take any damage that would be dealt as a result of being targeted by said ability.
Authority of the Beast Improvement
At 7th level, you can manifest a greater portion of the powers granted to the Beast Class. Your AotB now deals a number of d6s equal to your Beast level instead of d4s. Additionally any humanoid that you damage in that 1 minute must make a saving throw against your AotB DC or be frightened of you until the start of your next turn. Finally, you can use your AotB feature twice and it now recharges on a short or long rest.
AotB DC = 8+proficiency bonus+ability score modifier you chose when you took this class
Threat to Humanity
At 8th level, your love for humanity has become so intense that it can lead to mankind’s destruction. All of your attacks now have advantage on targets of the Humanoid creature type, additionally, against humanoids, your attacks and spells do an extra damage die. Additionally, for every level beyond 8th you take in this class, you gain the features you would have gotten from your base class up to 7th level.
Beast Designation
At 10th level, you finally become a true evil of humanity, gaining a designation. This manifests as yet another personal skill.
subclass options: