race features:
Elemental Manifestation
Earthsoul:
Earth Walk
You can move across difficult terrain made of earth or stone without expending extra movement.
Merge with Stone
You can cast the pass without trace spell once with this trait, requiring no material components, and you regain the ability to cast it this way when you finish a long rest. Constitution is your spellcasting ability for this spell
Firesoul:
Fire Resistance
You have resistance to fire damage.
Reach to the Blaze
You know the produce flame cantrip. Once you reach 3rd level, you can cast the burning hands spell once with this trait as a 1st-level spell, and you regain the ability to cast it this way when you finish a long rest. Constitution is your spellcasting ability for these spells.
Stormsoul:
lightning Resistance
You have resistance to lightning damage.
Static Touch
You know the Shocking Grasp cantrip.
Watersoul:
Water's embrace
you gain a swim speed of 30 feet
Amphibious.
You can breathe air and water.
Call to the Wave.
You know the Shape Water cantrip. Starting at 3rd level, you can cast the Create or Destroy Water spell with this trait.
Windsoul:
Unending Breath.
You can hold your breath indefinitely while you’re not incapacitated.
Mingle with the Wind.
You know the Gust cantrip. You can cast the Levitate spell once with this trait, requiring no material components, and you regain the ability to cast it this way when you finish a long rest. Constitution is your spellcasting ability for this spell.
Causticsoul:
Acid Resistance.
You have resistance to acid damage.
You know the Acid Splash cantrip.
Cindersoul:
Fire resistance
Create Bonfire
ashfall evasion
Plaguesoul:
Poison resistance
you have resistance to poison damage
Poison Spray
At level one you gain the poison spray cantrip
Foul torrent
Voidsoul:
You gain the Mind Sliver Cantrip at level one
Void assumption
Starting at level one as a bonus action, Until the start of the user's next turn, the user ceases to exist. During this time, the user can take no actions and has no line of sight, and no other creature has line of sight to the user. at level five the user can reappear within 15 feet of where the user left. you can perform this once per long rest.
Genasi are planetouched humanoids that constantly manifests their related element. This elemental manifestion is related to the genasi's heritage, and they are roughly the same size and a shape of humans. Some genasi have their bodies etched with energy lines that glow in a color associated with the element those genasi manifests.
Earthsoul: Brownish-Tan skin; golden energy lines and eyes; bald with golden energy lines glowing on the head.
Firesoul: Ruddy bronze skin; fiery orange energy lines and eyes; flickering flames coming out of the energy lines on the head.
Stormsoul: Purple skin; silvery energy lines; glowing crystalline silver spikes on the head.
Watersoul: Seafoam green skin; bright blue energy lines; bald with blue energy lines glowing on the head.
Windsoul: Sliver skin; light blue energy lines; glowing blue and gray ice crystal spikes on the head.
Causticsoul: Green skin; green-black energy lines; bald with green-black energy lines glowing on the head.
Cindersoul: Ashen gray skin; dim fiery-orange energy lines; faint trails of ash or wisps of smoke emanate from the head.
Plaguesoul: Dried blood-colored skin; black energy lines; ruddy shreds on the head as of rust.
Voidsoul: Black skin; energy lines of the deepest lack of color; bald with utter darkness rising from the head.