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Avi Milne

Rogue 6 Class & Level
Criminal Background
Half-Elf Race
Neutral Good Alignment

Strength 14
+2
Dexterity 20
+5
constitution 16
+3
intelligence 12
+1
wisdom 12
+1
charisma 6
-2
Total Hit Dice 6
Hit Die 1d8+3
3 proficiency bonus
14 Passive perception
2 Strength
8 Dexterity
3 Constitution
4 Intelligence
1 Wisdom
-2 Charisma
saving throws
11 Acrobatics
1 Animal Handling
1 Arcana
5 Athletics
1 Deception
1 History
7 Insight
-2 Intimidation
1 Investigation
1 Medicine
1 Nature
4 Perception
4 Performance
-2 Persuasion
1 Religion
11 Sleight of Hands
8 Stealth
1 Survival
skills
16
AC
53
Hit Points
5
Initiative
30ft
Speed
Light Armor
Simple Weapons
Hand Crossbows
Longswords
Rapiers
Shortswords
Playing Cards
Thieves' Tools
Common
Elvish
Infernal
Draconic
Thieves' Cant
Proficiencies
NameBonusDamageType
Frost Band 1d20+8 1d6+1d6+5 Piercing/Cold
Shortsword 1d20+8 1d6+5 Piercing
Dagger 1d20+8 1d4+5 Piercing
Attacks

Spellcasting

Equipment

Personality Traits

Ideals

Bonds

Flaws
Darkvision 60ft
Immune to magical sleep & adv on charm saves
Sneak Attack (d6)
Cunning Action: Dash, Disengage, or Hide as a bonus action
Punishing Strike: when anyone within weapon range misses an attack, use a reaction to take an opportunity attack
Opportunist: all opportunity attacks add sneak attack
Uncanny Dodge: use reaction to halve damage from an attacker you can see
Features & Traits

Created by

umbreonic.

Statblock Type

Character Sheet (2018)

Link/Embed