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Shillelagh

0-level (Cantrip) Transmutation

Casting Time: Bonus Action
Range/Area: Touch
Components: V, S, M
Materials: mistletoe, a shamrock leaf, and a Club or Quarterstaff
Duration: 1 minute
Damage/Effect: Damage buff
A Club or Quarterstaff you are holding is imbued with nature’s power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon’s damage die becomes a d8. If the attack deals damage, it can be Force damage or the weapon’s normal damage type (your choice).
The spell ends early if you cast it again or if you let go of the weapon.
At higher levels: The weapon’s damage die changes when you reach levels 5 (d10), 11(d12), and 17 (2d6).
Available for: Druid

Created by

AvianFae.

Statblock Type

Spell

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