One DnD Playtest
Produce Flame
0-level (Cantrip) Conjuration
Casting Time: Bonus Action
Range/Area: Self
Components: V, S
Duration: 10 minutes
Attack/Save: ranged
Damage/Effect: Utility, fire
A flickering flame appears in your hand and remains there for the duration. While there, the flame emits no heat and ignites nothing, and it sheds bright light in a 20-foot radius and dim light for an additional 20 feet. The spell ends if you dismiss it as a Bonus Action or if you cast it again.
Until the spell ends, you can take a Magic action to hurl fire at a creature or an object within 60 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 fire damage.
At higher levels: This spell’s damage increases by 1d8 when you reach levels 5 (2d8),11 (3d8), and 17 (4d8).
Available for: Druid