race features:
Natural Athlete
You have proficiency in the Athletics skill.
Stone’s Endurance
You can focus yourself to occasionally shrug off injury. When you take damage, you can use your reaction to roll a d12. Add your Constitution modifier to the number rolled and reduce the damage by that total. After you use this trait, you can’t use it again until you finish a short or long rest.
Powerful Build
You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Mountain Born
You have resistance to cold damage. You’re also acclimated to high altitude, including elevations above 20,000 feet.
Embodiment of the Snow
As well as a resistance to cold damage, you have a vulnerability to fire damage. You are not acclimated to tropical or sub-tropical regions; any skill checks made in hot weather are with disadvantage unless you have a way to cool down. However, in cold weather, you gain advantage on any skill checks made.
Intimidating Size
When performing an intimidation check on a creature of an equal or smaller size category, you gain advantage.
Broad Shoulder
When a creature of equal or smaller size category attempts a grapple, they must roll with disadvantage.
The Vintafolk are blue-skinned with fiery ginger hair. They usually stand between 7 and 8 feet tall.
They are driven by family, duty, and religion - in the Vintafolk clans in Vintaflans they believe in the being Baudikka; a warrior that lead the Vintafolk in the early days and considered a role model for all Vintafolk. She was consdiered fierce in battle, a tactical genius, and incredibly loyal. Depictions of her exist of either her standing triumphant, her enemy's head held aloft to the people, or show her in defeat, with three swords in her back. These swords are often referred as being the three betrayals; betrayal of family, betrayal of honour, and betrayal of loyalty. These have enetered teachings as being the three things that will cause banishment from a clan.